Teachers to
design computer games
to use as learning tool
Researchers in the College
of Education are taking advantage of children’s love for computer
games by integrating science learning with game development.
Through a $1.2 million National
Science Foundation grant, members of the college’s science education program have teamed up with NC
State’s Department of Computer Science, Distance Education and
Learning Technology Applications unit (DELTA), Kenan Institute for Engineering,
Technology and Science, and the N.C. Department of Public Instruction
(DPI) to implement the HI FIVES (Highly Interactive, Fun Internet Virtual
Environments in Science) program.
HI FIVES researchers will
develop easy-to-use game creation tools and teach middle school instructors
how to build compelling games that teach
students science, technology, engineering and mathematics (STEM) content.
The research is being conducted at the William and Ida Friday Institute
for Educational Innovation – a research and outreach arm of the
College of Education.
Dr. Len Annetta, assistant professor of science education and lead principal
investigator on the project, said the tools and training provided by
the HI FIVES team will allow middle school students and teachers to design
and create their own 3-D video games that align with the N.C. Standard
Course of Study in Science.
For example, teachers may
develop a game in which students must combine analytical skills with
biological concepts to solve an ancient murder
of an Egyptian pharaoh. The player must find the pharaoh’s tomb
and analyze the shroud of the mummified corpse. Upon discovering ancient
blood samples, students can then analyze the DNA and test the results
against possible suspects to find the pharaoh’s murderer.
“Ultimately, it is our hope that students will gain a greater
appreciation for science, pursue higher levels of science coursework
and eventually seek careers in the STEM fields by playing these games,” Annetta
says. “For teachers, the tools and training we’re developing
will provide a way to take ownership in curriculum design and find a
fun, innovative approach to technology integration.”
Dr. Michael Young, assistant
professor of computer science in NC State’s
College of Engineering, is heading up the team that will develop a game
construction toolkit for use by teachers building their own computer games.
Project members will build interface tools on top of
a commercial game engine that will make the process of game design more
accessible for nonprogrammers.
“We want to create an interface that will be easy to use for the
teachers who will be developing these games,” Young says. “Our
goal is to help the instructors building the games to translate the concepts
from their courses into a game where the game play is fun and also leads
to the appropriate learning outcomes.”
Over three years, Kenan Fellows including 15 teacher-leaders and 60
teacher-participants will learn how to use this technology to increase
student science achievement and their motivation to enter IT-related
science careers; 15 competitive simulations teaching IT-driven science
will be authored by teacher/researcher pairs and piloted in areas deemed
critical by DPI; 120 middle school students will be reached through summer
workshops; and 4,500 students will be indirectly reached during academic
year follow-up.
“Broader impacts include
the statewide and – where possible – national
dissemination of 15 educational video games, developed in consultation
with DPI,” Annetta says. “In addition, we hope to foster
regular development of teacher leaders who can hold workshops, develop
further games to meet the state’s science education needs, and
put together an instructional guide to help teachers learn how to integrate
this software into standards-based science instruction.”
The 33,000-square-foot Friday
Institute, which opened Nov. 9 on Centennial Campus,
combines the talents of students and teachers, education professionals
and research
scientists, and community
leaders and business professionals to identify and formulate solutions
to the state’s most pressing educational challenges.
Posted
Nov. 18, 2005
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