Hypermedia literacy
Literacy definitions by all the focal children included twice as many
nonlinear elements in their descriptions as linear elements. Literacy
in a nonlinear sense was described as being able to a navigate web
pages and find the information you were reading for, writing with
two hands, the ability to use the inspector (a tool bar) in Pagemill,
knowing how to edit on the computer within each program, and grabbing
graphics and animations from the Web to include in their writing.
The children cited those who were extremely literate as those who
knew how to include video and audio clips in their writing with ease.
Those who could function in the group as a technical consultant were
also seen as highly literate individuals and their strengths were
cited as part of how literacy was defined. Literacy definitions and
descriptions of the "techie" did not imply that because
one was a writing expert in a nonlinear sense, one was also an expert
in a linear sense. In other words, according to the children, a writer
could be proficient writing with nonlinear text and not be proficient
with linear text. Six of the eight focal children expressed that one
could be a poor writer in class with linear writing and be an expert
at the computer and literate as a result of being able to manipulate
writing with nonlinear conventions.
Literate people did not need to engage in prewriting or revise documents
because this took place during the writing at the computer. The children
expressed that since you had to see how it looked, prewriting was
not a helpful step in writing. Revision of documents created shifts
to include revision as a process that utilized trying out tools or
experimenting with nonlinear conventions. The children cited nonlinear
writing conventions most often as influencing how they defined what
literacy was, and how these nonlinear conventions shaped literate
people as writers. Nonlinear writing conventions differed from linear
writing conventions in one distinct way, the nonlinear conventions
contributed to meaning construction in contrast to linear writing
conventions, which usually do not (Graves, 1983).
The children cited several of the same examples of knowledge a literate
person had to possess to author with hypermedia. The use of navigation
buttons, where to get them, how to link and place them was given as
the most important thing to know when authoring in this medium. Next,
general knowledge of the tool that emphasized an understanding of
the Pagemill (Adobe, 1997) inspector or Hyperstudio (Wagner, 1993)
toolkit was important to author. And finally, utilizing backgrounds
that made writing interesting without making it hard for the reader
to read was cited along with using graphics and placing text around
graphics to increase the reader's meaning process. These were all
seen as a knowledge base for literate people to understand if they
were to author with hypermedia tools.
Ways to Write
Ways to write were defined by the children as the media you might
use to write with. Ways to write included pencil, pen, and computers.
Hyperauthoring expanded their definition of ways to write to encompass
not just writing tools, such as buttons and graphics, but also different
types of text. These different texts included some they authored,
audio text, their own voices recorded, and links to others' writing
that they acknowledged as written by someone else; however, they included
it as part of their writing. William's response was typical of how
the dyads described ways to write.
William: I wanted to use the Mississippi flag and the
Confederate flag on the web page so that when someone read the page
they would see those flags waving and maybe know how hate was part
of the life of these characters. Just what they had to deal with
in the book Roll of Thunder and maybe the reader could feel what
they, the characters, felt when they saw those flags.
Collaboration
Collaboration in this classroom was an integral part of learning for
all the children. It was most often described as working together
through talk. This description of learning though talk, according
to Allison a focal child, best described how the focal group felt
regarding their collaboration during the two authoring projects. Language
use mediated by collaboration was clearly seen as a tool for learning
(Smagorinsky & O'Donnell-Allen, 1998). Allison explained how this
mediation of talk moved her own learning forward as well as that of
her peers:
Allison: It is good to share your ideas and others' ideas
and stuff, because they can be help you by not even looking at the
paper, you know, you can just tell them and they can help you write
better. If there's a tough spot, they can talk you through it. Your
partner can talk your idea, and add some to it, to make a really
great idea. Our whole class does this during group conferences.
Planning Our Writing
The focal children engaged in prewriting and playing sessions as they
learned the hypermedia tools. They worked in teams of two to collaboratively
plan their writing on index cards and experimented with these ideas
during their playing sessions in the computer lab. Planning their
writing took place during the prewriting sessions in the classroom
and it also extended into authoring sessions on the computer. Prewriting,
as a writing stage, involved trying out tools and locating the ones
that worked best for the project.
Other benefits from collaboration cited by the focal children included:
sharing the writing experience, getting different views on a topic,
and having an expert "techie" on the team to make the writing
better.
Meaning Construction
Constructing meaning through writing with linear and nonlinear text
was the teacher's goal for the two authoring projects. The children
used the hypermedia tools to construct meaning from three different
novels. They also used nonlinear conventions and tools that suggested
multiple ways to write. They constructed meaning based on their perceptions
of the process.
Meaning construction for the focal children was based on the three
elements: talk, evaluation, and literacy relationships. The nonlinear
conventions and tools provided through the hypermedia authoring helped
to mediate the process as opposed to creating or shaping it.
Talk Is My Writing
"Talk is my writing" was always revealed as a way to construct
meaning by the focal children. Sharing writing in groups or talking
about writing ideas was viewed as the best way to start writing. Sean
and James thought talking was the best way to begin writing; however,
they expressed that talking to their teacher about their writing before
meeting in groups was their preferred process. They elaborated on
this by suggesting that they did not want to share their writing until
it was completely finished. This was their common practice in the
classroom; however, the computer lab screen was much more of a public
space and they engaged in talk about their unfinished writing during
authoring sessions, often acting as experts for other class members
to collaborate with.
Web Writing and School Writing
The focal children expressed a dichotomy between authoring tasks in
the computer lab and the writing within their classroom. School writing
tasks were often completed for a grade and external criteria guided
the writing. In contrast to the hypermedia authoring, school writing
assignments contained those same evaluation elements for the students;
however, the nonlinear writing conventions and tools afforded by Hyperstudio
(Wagner, 1993) and Pagemill (Adobe, 1997) allowed the learner to set
a broader purpose for writing. This autonomy to set a broader purpose
tended to create a clear distinction for the children between how
linear writing differed from nonlinear writing.

Doing School My Way
with Nonlinear Writing
In stark contrast to this notion of "doing school," one
learner described nonlinear writing as a pie with many pieces you
could manipulate, combine, or get pieces from other pies to make yours
better. This student also described linear writing, in a metaphorical
way, as particularly getting to eat one piece of the pie and equated
this to the use of linear text to express all that he wanted to say.
The nonlinear writing, according to the students, was more interesting
because they could use the tools to shape their writing by adding
buttons, backgrounds, graphics, text, sound, and the ease of editing
to invest in changes. Focal children consistently stated across all
three interviews that nonlinear writing was more interesting, because
you could write in different ways. This allowed them to feel that
they were accomplished with their writing as a result of being able
to manage the software. Ways to write more and to a deeper level were
suggested through the use of graphics or music and then the use of
text to explain what it meant according to the author.
Web writing and school writing differed in two additional ways according
to the dyads based on traditional linear writing notions: first, they
suggested that with web writing in the lab they did not have to revise,
they simply made changes as they wrote. And secondly, they felt that
the software did the writing for them because the tools suggested
ideas or allowed them to combine ideas by mixing graphics, sound and
text. Juxtaposing of multiple texts helped them create their own purpose
for writing while still satisfying the "doing school" requirement.
Ways I have Grown As a Reader and Writer
What were the children's perceptions of their literacy growth as they
authored with hypermedia? This question was the salient point in understanding
how hypermedia authoring constructed the children's perceptions of
authoring and to what extent it moved them along the writing continuum.
Answers to the question were found in the ways the children described
their reading and writing growth. Ways to write grew throughout the
study to include notions of readability for meaning construction.
Readability was defined by the focal children as types of authoring
design that could either help or inhibit meaning construction from
the reader's viewpoint based on how nonlinear writing conventions
and tools were utilized.
Nonlinear
Ways
The children's perception of their literacy growth as they authored
with hypermedia was tied to the use of nonlinear writing conventions,
tools, and meaning construction. These three notions formed the basis
for understanding why readability was seen as a sense making process
for readers. Readability was couched in design for the purposes of
making their documents accessible to all readers who might encounter
them.
Nonlinear writing conventions were used as a way to make the writing
easier to understand while not adding much to the content of the text.
Examples cited by the dyads were the ability to write with both hands,
spellcheck, grammarcheck, navigational buttons, boxed text to separate
ideas, and being able to toggle between the World Wide Web and the
authoring tool to see and try out new types of text. The ability to
simultaneously manage a desktop, use the browser, and utilize authoring
tools were also cited by four of the students as something they had
gained within the realm of writing conventions.
All the focal children described tool use as a convention to enhance
meaning construction as the single most important thing that they
had learned. Examples of this included the description of characters
in a story written with linear text and then the character was also
described through the use of graphics to provide visual analogies
for character traits. Additional uses of graphics included the use
of flags to let the reader know and understand the mood of the novel
explained. This use of flags conveyed sadness through the stated text
and also the colors and symbols on the Nazi flag helped to explain
how the dyad described the crimes of the German Nazis in Denmark.
Lastly, audio was recorded to enhance the meaning of a theme in the
Hyperstudio (Wagner, 1993) projects.
These descriptions of literacy growth represented how the tool mediated
and extended their knowledge of writing processes to broaden and include
multiple types of texts. Lastly, with regard to literacy growth, the
focal children articulated that literate people were those who were
also good "techies" and they all expressed that they had
grown in becoming better writers through greater understanding of
the hypermedia tools.
Discussion
The findings explore children's perceptions as they authored with
hypermedia and their perceptions of their literacy growth as they
authored with hypermedia. Themes that emerged from their perceptions
dealt with changing definitions of literacy and literate people. Literate
people were described as those who could read and write and also those
who were exemplary "techies." Ways to write were described
by the children through traditional medium, as well as, nonlinear
medium. The children made a distinction between linear writing conventions,
nonlinear writing conventions, and nonlinear tools. Tools were used
as a convention, but also to help construct meaning. Examples of these
meaning tools were sound, graphics, and animations. This data was
consistent with ways that Tierney and Damarin (1998) describe shifting
paradigms for how writing is constructed with digital tools.
Collaboration and talk were cited as the most important component
needed to author with hypermedia. Collaboration, group feedback, and
the authoring of the multilayered writing rubric supported meaning
construction. Labbo (1996) also found this talk and learning phenomenon
to be an essential component for making meaning as children author
with hypermedia tools.
Authoring school writing assignments in traditional ways and web authoring
differed based on the purposes the children were able to set for themselves.
Web authoring put at their fingertips more choices in being able modify
the writing purpose to satisfy their learning needs. The role of self
was more apparent with Web authoring as the learners constructed their
purposes based on their own voice and the voices of others melted
within the documents (Bakhtin, 1981; Kamberelis & McGinley, 1992).
Literacy growth was noted in some linear ways through the writing
conventions of spelling, punctuation, and capitalization. Nonlinear
ways for literacy growth were described by the children through their
use of flexible sign systems to extend traditional text and provide
alternative meanings that were expressed in sound, graphics, icons,
animations and text choices (Berghoff, 1994). As an example of growth,
William, learned to mean in one way from what he understood regarding
concepts of linear text, but later shifted his understanding as he
gained proficiency in using Pagemill (Adobe, 1997). Learning to mean
initially for this child was focused on a linear format of text that
had a distinct beginning, middle and end with regard to story structure
and may have included some pictures. The sign systems used to turn
pages, icons, took on a different meaning as multiple icons and choices
were added to his web page. He came to realize, as an author, he had
little control over how readers would navigate the text (Eagleton,
1998). The learning that took place in this anecdote resulted from
collaborative discussions and participation in the literacy event
as the child presented his project and others evaluated it. This literacy
growth event was formed in the ways he explained project one, with
a warning label to navigate his text in only his prescribed way. Growth
was seen in the way he stopped using this navigation warning in the
second project and included multiple paths for readers with icons
(Luria, 1983).
Semiotic sign systems were also used by all the dyads to construct
meaning. The
children wove their written texts in the ways they selected sign systems
to mean (Labbo, 1996). Halliday (1977) described this as the dialogic
construction of meaning. Learners used the sign systems available
through the digital tools to take something known and tell it in new
ways. Semiotically, the learner constructed an experience and when
others came in contact with the shared experience they shared in the
constructing. The meaning was "created by the impact between
a material phenomenon and the shared processes of consciousness of
those who participated in it" (Halliday, 1985, p. 75). A good
example of this is the use of audio tracks and how to place them in
pages. As groups of learners mastered this it became a shared experience
and others learned as they joined in to understand the use of audio
as a tool for meaning.

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