| QuickTime VR
Authoring Studio is a great resource for creating object movies. As
the object movies are created, QuickTime movies can also be generated.
These guidelines are to help the novice user construct a sequential
object movie, one where a single row of pictures are converted into
an electronic "flip-book" with adjacent images played in
sequence. |
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Select
the Application from the hard drive.
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The
software will load and you will be presented with the opening display.
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Choose
File->New->Object Maker in the Menu Bar.
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Select
the name of your object maker file. This file stores all the parameters
which will be used to create the object movie.
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| This setup screen
looks similar to the panorama stitcher screen. As with the panorama
stitcher, you choose the files to be included in your object movie.
It would be best to store the object movie with the images you are
using for the movie. If you already have an image set click on the
"Add Files..." button. |
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Select
the files you wish to use in the object movie. Be sure that your
image set is numbered sequentially in the order you wish the frames
to be shown.
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When
the specific files are chosen, select the "Done" button.
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The
"Define Object" window will automatically open. In the
simplest movie, the frames are numbered sequentially and these adjacent
frames will be played sequentially. This default settings accurately
reflect our intent: One row (movie plays sequentially) with twenty-four
columns (24 pictures will be shown in the movie).
This
object movie shows an animation, not a rotation, so the "degrees
apart" window is not important at this time.
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Now,
if you want to use the default settings, click on the "Make
Object" button.
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All of the
images in the image set will now be processed into an object movie
and a QuickTime movie.
The QuickTime
movie file is an intermediate step when creating an object movie
and can save processing time if you ever decide to remake the
object movie.
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Once
the object movie has been assembled, test the movie to see if it
has the characteristics you wish it to have. Do this by placing
your cursor on the image, depress button on mouse, and drag across
the movie.
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If
you like it, close both windows, and you will get a message about
saving changes. Click "Save" if you want to keep the changes,
click "Don't Save" if you decide not to keep the default
parameters.
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If
you would like to modify the default setting, click on the "Settings..."
button.
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This
is the initial look of the Compression Settings page. If you wish
to changes these settings, you need to click on the "Settings..."
button.
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The"Object
Maker Settings" will change the appearance of the movie as
it plays. You can change the direction of the controls, or swap
controls (movies move left and right when you move the cursor up
and down).
To
make the movie automatically play when opened, select "Auto-play
Views." You can force it to loop back and forth.
You
can change the initial scale of the image.
"Mouse
Scale Factor" affects the speed at which the movie moves relative
to the movement of the cursor. Frames per second can be set to change
the speed of the apparent motion of the movie.
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You
can change the depth of colors and the level of compression. The
highest quality settings will produce a larger movie file.
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Using
the playback option, you can change the size of the movie. Novice
users can ignore the "Default View State" and "Mouse
Down View" state.
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You
can use the "File Settings" to document your movie.
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When
the settings are complete, click on the "Make Object"
button, and the movie will be constructed using the parameters you
selected. Enjoy!
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©2000-2002
Dr. John Park for Science Junction, NC State University.
All rights reserved.
URL: http://www.ncsu.edu/sciencejunction/route/usetech/panoramamac/makeom/makemov.html
Last updated 07/28/02
| Panoramas
and Object Movies | Learning
to Use Technology | Teaching
With Technology |
|