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Ray Krenek
states in his article, Immersing
Students in the Curriculum, that virtual reality is defined
as "a computer system used to create an artificial world in which
the user has the impression of being in that world with the ability
to navigate through the world and manipulate objects in the world."
He feels that this type of immersion is missing from traditional
education and may be one of the reasons students are often bored
with traditional school practices which often lack this immersion
and may be almost totally dependent on the drill and practice type
methodologies. He states that the use of virtual reality as an assistant
in education is supported by recent research and can be useful in
any number of curricular areas. A recurring theme in the literature
on VR suggests that students will learn well from interacting with
VR because they are engaged in the learning process.
The following
link explains exactly what QTVR panoramas and object movies are
and what their capabilities are.
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QTVR can be
used in science as a tool to provide students with visual opportunities
they might not otherwise have. It can be used to photograph demonstrations
that might not be conducive for viewing by large groups. It can
also be used to view objects which may not be readily available
to you or your students. The link below to 3-D
Human Anatomy is a perfect example of using QTVR on the web
to provide students with interactions and visual aids that are not
available in all anatomy or biology classrooms. In science, educators
strive to provide their students with real-world, hands-on experiences.
VR has the ability to do just that!
The following
links provide examples of the use of QTVR for science applications:
The VR Toolbox
QTVR Curriculum uses the example of illustrating the effect of darkness
on the growth of sprouted seeds over a period of time and comparing
it to the growth of the same species over the same period in a normal,
lighted environment using object movies. Download
a demo version of VR Worx today and create your own science
object movies.
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Links to Educational
and Research Sites:
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How
to Put QTVR in Presentations and Web Pages
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QTVR can
be added to presentations and web pages to create interactive media.
Adding QTVR
to your PowerPoint presentation:
To add QTVR
to your PowerPoint presentations, open Microsoft Office, open the
PowerPoint presentation in which you want to add your QuickTime
VR. Go to the slide on which you want to add the movie, go to the
Insert menu, choose Movie and select Movie from File. Find the file
you want to add and press the open button. The movie controller
toolbox will open which will allow you to drag your movie to the
correct location on the slide. That's all there is to it!
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Adding QTVR
to your web pages:
When adding
QTVR movies to your web pages, include the height and width of the
movie and add 16 pixels for the movie controller at the bottom of
the page. For example, if your movie size is 320 x 240, the dimensions
for adding to a web page will be 320 x 256. Adding the following
html code will embed your movie in a web page, just as you would
add an image.
<embed src="name.mov"
width=320 height=256 controller=true>
Note: You
will replace the "name.mov" with the name of the movie
you wish to embed in the web page.
Additional
commands can be added. The following QTVR tutorial goes into more
detail on how to add commands and the different ways in which you
can add QTVR to your web pages.
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"Streaming"
is the process of delivering media in a steady, continuous stream
to your computer. An example of a media event could be a webcast,
a radio broadcast, a television show or a movie clip which is stored
or fed from a remote location. The following links explain more
on streaming QTVR and its use on the web.
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QTVR supports
the creation of hot spot areas, which function as invisible links
to other QTVR panoramas, QTVR objects, QTVR scenes, or other media
such as graphics, text, videos, sounds or web sites. When you mouse
over an area which contains a hotspot, the hotspots become visible
with a change in the cursor image. The images below indicate the
change in the cursor as you pass the mouse over an area that contains
a hotspot.
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Hotspot
Before Mouse Over
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Hotspot
After Mouse Over
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Clicking
on the arrow on the control bar will highlight the hotspots
found in a panorama or an object movie.
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The following
links will show you how to create hotspots in your QTVR creations:
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©2000-2002
April Cleveland for Science Junction, NC State University.
All rights reserved.
URL: http://www.ncsu.edu/sciencejunction/route/usetech/panoramamac/panosinmediamac.html
Last updated 07/29/02
| Panoramas and Object Movies
| Learning to Use Technology
| Teaching With Technology |
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